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Microsoft Get Hands on Xamarin to Bang the Drum for Native Apps

Xamarin is an open source and cross-platform tool for mobile app development in combination with C#, Mono .Net framework, Compiler and IDE tools including Visual Studio. All you need to do is write only one code and all together these elements make your app shared on multiple mobile platforms.

Shake hands with Microsoft!

Microsoft announced the acquisition of Xamarin, a chief platform for mobile app development. This dynamic duo shaken hands to restart the app development on multiple platforms with an exclusive code. The bigger part of this declaration is that Xamarin now included in Visual Studio subscriptions. Moreover, it’s an awe-inspiring moment for those who already engaged in subscriptions, they will get the access to Xamarin’s app development tools that too free of cost.

Now onwards, Xamarin will be a free edition in Visual Studio distributions, which is available for .Net developers, open source projects, small and medium enterprises, educational and professional teams. There was a time when .Net lost its importance (because of no demand), but now this conjunction gives new hope to the developers of native apps. Xamarin provides feature rich tools to app developers, which allow them to develop an app using C# and then publishing on all the major platforms — including Android, iOS, and Windows.

Xamarin allows every developer to take advantage of C# to write a full set of native APIs and power of .NET to build apps that can utilize the capabilities of each device platform. Although developers need to write a standard code for an app and share it across the platforms of iOS, Android and Windows, let them experience what native apps can offer.  Xamarin is a perk for Visual Studio Professionals or Enterprise subscribers.

This free Xamarin tool included in all the categories of Microsoft Visual Studio Editions such as:

Visual Studio Enterprise
Visual Studio Professional
Visual Studio Community Edition

Second Big Move!

Another significant proclamation of Microsoft Build 2016 is that Mono will be re-released under MIT license. Xamarin already contributes to the Mono Project, which is a fundamental feature in Xamarin toolkit, to the .Net foundation. Besides, the .Net Foundation takes a step forward to make it available under MIT license.

Microsoft underlined the news by saying “we are looking forward to an active partnership with and contributions from the community for both of these projects. Finally, to kick that off, Unity, JetBrains, and Red Hat announced that they are joining the Technical Steering Group of the .NET Foundation, as a great testimony of the strong momentum of the .NET community.”

Undoubtedly, Its Xamarin

After hearing and reading the announcement, you might be giving thoughts on whether to go for Xamarin or not? Definitely yes, bang on it. We are living in a dynamic environment, with different kind of people using different technologies. Hence, if you are planning to build an app, then make sure the compatibility of an app with multiple platforms. Xamarin allows developers to write code with C# and enables to share it across platforms, including — iOS, Android, and Windows. You don’t need to put efforts for implementing a standard code on each platform, as it is a complicated process. If you want to touch users, there on each platform, for that all you need to develop an app with Xamarin app development tools.

Pick our brains

We are even happy to disclose that we have a qualified team of Xamarin developers with the caliber to develop the productive, cross-platform and bug-free native apps with Xamarin app development tools. They have the proficiency in Visual Studios, as we are the enterprise subscribers, and now they have an access to develop apps via Xamarin tools. If you still stuck in the dilemma of developing native apps, then consult with our expert team of app developers. Contact us now!

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